
A Fantasy Board Game of Strategy, Companions, and Combat
2–6 Players. Modular boards. Randomized Roles. No two games the same.
It’s Official! Production Is Underway!
Sagaverse Studios has been hard at work, bringing Role to Reign to life! Production is officially underway and coming together fast.
Minis are being mass produced, the 30 board pieces are being laminated and cut, and cards are printing in bulk. It has been incredible seeing it all come to life, and we wanted to share a few pictures from the process.
Our biggest surprise so far:
All 18 playable characters will now have their own minis! That means 18 races, 18 classes, 44 weapons (22 sets), 20 armor sets (80 cards), 50 unique mounts, and 70 companions, each adding new options, combinations, and advantages to every game.
The world of Role to Reign is becoming real, and it’s looking amazing. Here are a couple pictures straight from production.
Production Photos









Adapt. Strategize. Rule.
What is Role to Reign?
A tactical fantasy board game for 2–6 players, where every match plays out differently. Modular maps, randomized characters, and dynamic events create a new story each time.
No scripts. No routines. Just strategy, risk-taking, and your will to survive.
No Map Ever the Same.
The board is built from modular hex tiles, shuffled and reshaped each campaign. Cities, terrain, and events will never be in the same place twice!
Character Creation – No Picking Favorites! (Most of the time).
You start by drawing your initial Role : a mix of race, class, and weapon, from a pool of 6 races, 12 classes, and 24 weapons (over 1,700 combinations).
Your Race and Class give you two starting abilities. A third ability unlocks when you find the matching weapon for the set.
* Want more control? Choose your starting cards instead of drawing. Play with –House Rules–!*
Master your Character.
As the game unfolds, you'll collect loot, earn, or trade for gear suited to your unique role.
Obtain more abilities and stats from armor sets, companions and mounts that you buy at the stable icon on the board.
Conquer Cities and upgrade them for permanent benefits, attack towers for immediate rewards, or gamble your resources at Beacon and Anvil locations for powerful effects.
Defeat other players in a specialized attack/defense PvP to steal some of their items, gold, or ignore them entirely and destroy and take over their cities and strongholds instead.
Win YOUR Way.
Choose from multiple paths to victory:
- Control all 6 Strongholds
- Conquer all 12 cities — alone or with an ally
- Earn 2500 gold through trade, conquest, or theft
- Complete major quests and earn 18 Quest Points
- Defeat your opponents — eliminate them 6 times to win by survival, or wait for them to kill each other.
Watch the game evolve through endless playtesting and multiple Board game Cons!















The map changes. Your role is uncertain. How will your story unfold?
Closeup Playtest Shots




Prepare for battle and glory!
Role to Reign: where your Role is drawn, and every map is new.

Build a New Character Every Time
No two games start the same. Has that been mentioned? You draw your Role from the start, making character role creation fast, exciting, and full of surprises.
Whether you are a veteran strategist or a first-time board game player, enjoy the thrill of your own story as you play without the stress of overly complex rulebooks or rigid systems. It is easy to learn, quick to set up, and endlessly fun.

Dynamic, Ever-Changing World
The map changes every game, shaped by how you want to play — quick and a small map or long campaign, where you travel the full game board.
Despite the depth, everything is designed to be simple to manage, letting you focus on the action and playing with friends, not bookkeeping.
Artist Credits & Creative Design
Our logo and select artwork were beautifully crafted by Vlad Minami, whose masterful work brought the world of Role to Reign to life with style and clarity.
Our incredible 3D miniature models were designed by Madhavi, whose attention to detail and craftsmanship make each miniature a collectible work of art.
3D design for structures, mini bases, city upgrades, rules, game mechanics, game board design, and all other core game design, and website development, attributed to Sam Kulbeth.

